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Link - KEYWORD SEARCH RESULTS
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3 - PRIMARY Keyword matches for ARTICLE
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Some common characteristics of agile methodologies
Some of the common characteristics of agile development methodologies such as XP are:
* They work well with changing requirements. Formal methodologies for software estimation and project planning work well if the requirements are clearly identified and they don't change. However, in most projects, the requirements do change during their lifetime (for whatever reasons), and therefore, you need methodologies that can adapt well to the changing requirements.
* They center around small iterations. Small iterations are easier to plan and monitor. They also provide early feedback. Agile methodologies recommend iterations of one to four weeks.
* They are people-oriented rather than process-oriented. Agile development methodologies truly empower the developers. The developers make all the technical decisions, they make estimates for work to be done, they sign up for tasks for an iteration, and they choose how much process to follow in a project.
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To RAD or not to RAD
The Rapid Application Development methodology was developed to respond to the need to deliver systems very fast. The RAD approach is not appropriate to all projects - an air traffic control system based on RAD would not instill much confidence. Project scope, size and circumstances all determine the success of a RAD approach. The following categorize indicates suitability for a RAD approach:
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THIAGI
Type: Tutorial
Primary Key: Tutorial
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My mission statement says, to help improve human performance effectively, efficiently and enjoyably. My focus is on the enjoyable part. I believe all learning must be enjoyable. It is not true that true learning requires suffering and pain. That's my major approach. Within that, my specialty seems to be designing games, simulations, experiential activities and fun approaches to learning.
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9 - SECONDARY Keyword matches for RAPID PROTOTYPING
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Big Ideas - What is the future of Information Architecture? What are the critical issues of Interaction Design? When should it be called Experience Design? These articles help you get a grip on the big picture
Case Studies - Insightful accounts with lessons about what worked and what didn’t. First-hand accounts from an insider’s point of view.
Forerunners - Exploring the roots of our disciplines. Who were the heroes, the madmen, the innovators who laid the groundwork for us today?
How to: Deliverables & Documentation - Tips, techniques and step-by-step guides to creating effective deliverables.
How to: Methods & Approaches - When should you do a low-fidelity prototype? How about a site index? How does your work need to integrate with the branding? We look at both strategies for approaching problems and tactics for implementing solutions.
Interviews with today’s current and up-and-coming leaders in the field. Find out how they think and what they are doing next.
Professional Practices - Essential people-handling, project and business skills you wish they’d taught in school, as well as ideas that we can borrow from others.
Reviews - Find out the Boxes and Arrows take on the your favorite website, software or the hottest book before spending your hard earned money…
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Simplify Project Management
CleanCourse allows for quick access to projects assigned to each user through a personalized My Projects login screen. Every user has the ability to add, edit and delete project notes and attachments in the projects they are assigned to. With administrator permissions you can edit and delete all notes and attachments on the system as well as closely manage critical project documents and issues.
A special filtering system allows you to sort notes based on any field criteria in the entire system. Find the notes that pertain directly to you in a matter of seconds. Filter by priority, development stage, status and more!
Who Is Doing What?
Manage who is assigned to what project or stage of a project and monitor the notes and activities of that project from any location with web access! CleanCourse allows you to enhance collaboration among team members as well. No more duplication of efforts and reworking of issues due to incorrect issues log versions and notes being passed around. Plus you can decrease the amount of project based email by using project notes that are time and date stamped in a threaded discussion format - a perfect audit trail!
Three Levels of User Access
CleanCourse allows for three different levels of user access based on your job function: Team Member, Client, and Administrator. Each job type has different access to features in CleanCourse.
Team Member - When you login, you start at the My Projects page. This is a summary of all of the projects you are currently assigned to. You will see an indicator next to a project name if there are new notes that have been assigned to you. As a team member you can add, edit, and delete notes; add, edit and delete project document attachments, and use the WBT Viewer to QA courses.
Client - When you login as a client you start at the Projects List page. This is a summary of all the projects your client currently has in development with your company. Similar to a Team Member, a client may also add, edit, and delete notes; add, edit and delete project document attachments, and use the WBT Viewer to view and QA courses. Clients can only see projects for their company.
Administrator - With Administrator rights, when you login to CleanCourse you start at the Administrator Menu page. As an Administrator you have full access and editing rights to all projects and associated notes and documents. An administrator can edit and delete the notes and attachments of any other users on the system. Administrators are the only login which allow adding, editing, or deleting clients, projects or users.
Use the My Projects page to instantly access projects you are assigned to. Projects assigned to you on the My Projects page are organized by client. A client may be an internal department or an external organization. You can quickly access a project from this page and display all issues and notes associated with that project. You can also jump directly to the project's global documents. The My Projects page also displays alerts to let you know when you have been assigned a new issue and how many new issues for that project.
On the Project Notes page, you have access to all notes attached to a project. Some of the things you can do from the Project Notes page include:
* Search for notes that match certain criteria.
* Save searches (called "filters") to use the next time you log in.
* Sort notes in by various fields including priority, assigned to/from, e-learning category, and more.
* Add updates to existing notes.
* Add new notes with the option of emailing assigned project members.
* Attach and upload any type of file to a note.
* Reassign notes or tasks to project team members with updates and status changes.
* Download and view files that have been attached to notes.
* Add, edit, and delete notes
* Mark notes as completed
The Project Notes page keeps track of all issues, tasks, and informa
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Additional Considerations
When strategizing, designing, and implementing e-learning platforms, there are several additional considerations to be aware of:
Individual Learning Styles
Individual learners have different learning styles (visual, auditory), different computer and Web skills, needs for different content depths, and, unfortunately, different attention spans. Some students learn best on their own, others learn best hearing from those who learned on the Web. The e-learning platform should be ?exible and adaptable enough to provide a satisfactory learning experience to all types of learners.
Bandwidth-friendly Design
Not every student accessing your e-learning infrastructure will have the same bandwidth as the course developers, or on-campus learners, have. Effective, interactive, and satisfying e-learning can take place on a webpage with simple HTML on a white background. Having an e-learning platform flexible enough to deliver multiple types and fle sizes of content, at the user’s discretion, is the answer.
Accessibility for the Disabled
Many governments are now making project funding contingent on providing equal Web access for the disabled. This means adapting content and navigation to meets the needs of the disabled, such as those with blindness or mobility difficulties. The Sun ONE mplementation of the e-learning framework meets these requirements.
E-training versus E-Learning
There are differences between the competency-based skills management type of e-learning, often referred to as training and driven by pre-assessment, and the knowledge acquisition style of e-learning, often characterized by on-line guided tours with post-assessment.
Prototype, Modify, Prototype, Modify
It is important to prototype the infrastructure and associated services early and often with the user community, incorporating their feedback and suggestions as soon as practical. Ultimately the system is for the users, not the designers and builders. A user community which feels involved in the design of the system is far more likely to adapt it.
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Lots and lots of links
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The enterprise portal program is a collection of projects that need a well-established sequence with a recognized beginning and ending. It is important to deliver frequently and celebrate successes. The focus of the enterprise portal is found in the individual project plans, where each one is established to achieve an identified objective in a specified time frame. Several established parameters such as time, cost, available resources and quality standards need to be adhered to as the identified tasks of the enterprise portal projects are completed.
Various management, coordination and communication skills are used to monitor all aspects of the enterprise portal project. Your enterprise portal execution team must use effective tools, applications and planning activities to coordinate the individual projects from accepted proposal (start) to first phase of implementation (finish). Your enterprise portal execution team must store, track and display project information to verify that team members are aware of the schedule, their specific responsibilities and the current status of all the projects at all times.
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Prescriptive Models
Behaviorist
Prescribed Methodologies
Modern Approaches
Phenomenological Models
Cognitivist
Constructivist
Postmodern Approaches
Comparative Summaries
Behaviorism vs
Cognitivism vs
Constructivism
Models, like myths and metaphors, help us to make sense of our world. Whether it is derived from whim or from serious research, a model offers its user a means of comprehending an otherwise incomprehensible problem. An instructional design model gives structure and meaning to an I.D. problem, enabling the would-be designer to negotiate her design task with a semblance of conscious understanding. Models help us to visualize the problem, to break it down into discrete, manageable units.
The value of a specific model is determined within the context of use. Like any other instrument, a model assumes a specific intention of its user. A model should be judged by how it mediates the designer's intention, how well it can share a work load, and how effectively it shifts focus away from itself toward the object of the design activity.
Models, like other tools, shape the consciousness of those who use them. The tool molds the wielder who molds the tool, ad infinitum. Our models frame the reality we impose on the world and the experience that is forged out of their use brings us to higher levels of understanding about the design problem, but only within the framework of the specific models we adopt.
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A series of simple questions, which can be used either individually or in groups, designed to support creative and divergent thinking when faced by a design problem. The questions need a point of focus, which could either be an existing solution or proposed concepts to a design problem. The questions should be taken one at a time, to explore new ways and approaches to the problem.
In a brainstorming session, it can be useful to write each statement on a card, and randomly select a card when discussing alternative solutions. Alternatively, paste the questions onto a board and place in the design team's environment.
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SOME COMPLICATING FACTORS: IKIWISI, COTS, AND RAPID CHANGE
The recent developments of IKIWISI (I’ll know it when I see it), COTS (commercial-off-the-shelf) software, and the increasingly rapid change in information technology have combined to unsettle the foundations of the old airtight-requirements approach.
IKIWISI
Successfully specifying software requirements in advance is difficult. But when user- or group-interactive systems are involved, it proves nearly impossible. Users asked to specify requirements generally claim, "I don’t know how to tell you, but I’ll know it when I see it." Furthermore, users may initially feel that they "know it when they see an initial demo or prototype. But their needs and desires change once they begin operating the system and gain a deeper understanding of how it could support their mission. Thus, the requirements tend to emerge with continued use and mission understanding rather than be prespecifiable.
COTS
Another fundamental tenet of the air-tight-requirements approach is that the prespecified requirements completely determine the system capabilities. How-
ever, with large, pervasive COTS products, the COTS capabilities effectively determine the requirements.
Rapid change
As I discussed, specifying airtight requirements takes time. But particularly for Internet and Web-based systems, rapid change can create an impossible-to-win game of catch-up. As you slowly grind out and validate airtight requirements, rapid changes in COTS releases, competitive threats, stakeholders, reorganizations, and price structures make these requirements increasingly obsolete. And by the time you thoroughly change-control, update, and revalidate them, new developments make them obsolete all over again.
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Overview
E-Learning Tools for Microsoft Office and more...
THESIS Professional is a suite of ELearning tools which takes advantage of the SCORM standards and are integrated with Microsoft Office. This combination enables a user to author e-learning resources and objects straight from the familiar Microsoft Office applications such as Word, PowerPoint, Excel, Visio and Producer. The "Learning Object Manager" allows a user to author complete lessons for online teaching and instruction, using multiple learning objects from different sources.
Store, Share, Search and Sell your educational content with THESIS Librarian
THESIS Librarian is a web or intranet based repository where subject matter experts can store and control access to online content they have created in private or public libraries. Access permissions can be set to allow:
* Searches to identify and structure course content.
* Learning objects to be checked out, edited and checked back in.
* Learning objects to be copied.
Librarian can store any content that is SCORM . compliant whether created by THESIS Professional or by any other SCORM . compliant process. Librarian is a multi-user SCORM package repository which includes a search capability of metadata for results.
Administrator management with the ability to:
* Manage packages with check-in and check-out
* View and update metadata inside the system
* Preview capability for the package look and feel in an LMS
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